Add custom MIME type to node "Convert To File"

The idea is:

I would like to be able to transform any object into a binary file.

My use case:

A good example is CSS. None of the MIME type in the “Convert to File” node correspond to text/css
I had to dig back an old node of “Move Binary Data” to be able to manually enter the MIME Type

I think it would be beneficial to add this because:

Would open the realm of possibilities to a lot of other use cases.

hello @n8nonmac

CSS is a bad example, it’s just a text file with styles :slight_smile:
So you can convert it to a text file.

For some non-standard/binary file types, there is an action “Move base64 string to file” that can save almost anything with any mime/type